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Counter-Strike 1.6
is a first-person shooter in which players join either the terrorist
team, the counter-terrorist team, or become spectators. Each team
attempts to complete their mission objective and/or eliminate the
opposing team. Each round starts with the two
teams spawning simultaneously.
A player can choose to play as one of eight different default character models (four for each side, although Counter-Strike: Condition Zero added
two extra models, bringing the total to ten). Players are generally
given a few seconds before the round begins (known as "freeze time") to
prepare and buy equipment, during which they cannot attack or move (one
notable exception is that a player may receive damage during freeze
time. This happens when a map is changed to spawn players at a certain
height above the ground, thus causing fall damage to the player. This is
a method map designers use to alter the starting "HP" of players on a
map). They can return to the buy area within a set amount of time to buy
more equipment (some custom maps included neutral "buy zones" that
could be used by both teams). Once the round has ended, surviving
players retain their equipment for use in the next round; players who
were killed begin the next round with the basic default starting
equipment.
Standard
monetary bonuses are awarded for winning a round, losing a round,
killing an enemy, being the first to instruct a hostage to follow,
rescuing a hostage or planting (Terrorist)/defusing (Counter terrorist)
the bomb.
The
scoreboard displays team scores in addition to statistics for each
player: name, kills, deaths, and ping (in milliseconds). The scoreboard
also indicates whether a player is dead, carrying the bomb (on bomb
maps), or is the VIP (on assassination maps), although information on
players on the opposing team is hidden from a player until his/her
death, as this information can be important.
Killed
players become "spectators" for the duration of the round; they cannot
change their names before their next spawn, text chat cannot be sent to
or received from live players; and voice chat can only be received from
live players and not sent to them (unless the cvar sv_alltalk is
set to 1). Spectators are generally able to watch the rest of the round
from multiple selectable views, although some servers disable some of
these views to prevent dead players from relaying information about
living players to their teammates through alternative media (most
notably voice in the case of Internet cafes and Voice over IPprograms
such as TeamSpeak or Ventrilo). This form of cheating is known as
"ghosting."
Screenshots:
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